Art Style: CUBELLO | |
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Developer(s) | skip |
Publisher(s) | Nintendo |
Platform(s) | WiiWare |
Release date(s) | NA October 13, 2008 EU November 21, 2008 JP May 12, 2009 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Art Style: CUBELLO put both your brain and trigger finger through their paces as you tackle the spinning Cubello. Eliminate cubes by firing matching colours from your launcher, but make sure your aim is as your thinking, or the Cubello will grow out of control.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Art Style: CUBELLO since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-5420 | Windows 7 | Intel Core 2 Quad | NVIDIA GeForce GT 120 | Runs perfectly, but I couldn't launch it from the Wii Menu (same with all Art Style games). Stable 60FPS. Direct3D, 1x native resolution, EFB to Texture. | LotadTheGreat |
5.0 | Windows 7 | Intel Core i5-3570K @ 3.4 GHz | NVIDIA GeForce GTX 770 | Solid 60FPS constantly except with some of the larger cubellos on later levels. Solved by moving the Texture Cache Accuracy slider to the middle setting. | DjBlades |